Month: September 2010

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RibbonPaint [Cinder, Mac]

Created by Mario Gonzalez and currently in development, RibbonPaint is a drawing application for OSX. Instead of resorting to traditional brushes, RibbonPaint uses a ribbon like shape, always deforming as a drawing element. As you move your cursor across the screen you are continuously deforming the ribbon (the brush), trails are left behind on mouse down. Different colour modes are also included although I thought […]

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Toxiclibs 2010 Showreel [Processing]

Karsten Schmidt (aka toxi) has just posted 2010 showreel of “24 kicking projects” done in the past year or so using toxiclibs. Many submitted their projects, showing widespread and wide range of work created using Karsten’s open source libraries. toxiclibs is an independent, open source library collection for computational design tasks with Java & Processing (and soon other […]

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Seaquence [Flash, Sound]

Seaquence is an experimental musical petri-dish created by Ryan Alexander, Gabriel Dunne and Daniel Massey. Adopting a biological metaphor, Seaquence allows you to create and combine musical lifeforms into dynamic compositions. The way each lifeform looks and sounds is determined by the step-sequencer pattern you create, and other parameters you can tweak including their audio […]

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Tangible [Processing, Objects]

New project by Georg Reil and Christoph Döring (previously: Fine Collection of Curious Sound Objects) comes in the form of an object that by physical touch and deformation alters animated graphics presented on a built in LED screen. Titled “Tangible – Experimental User Interface” Georg and Christoph explore experimental interface reacting to movement, rotation, tilt and […]

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FORM+CODE Book + Giveaway [News]

FORM+CODE is the latest book by Casey Reas, Chandler McWilliams + LUST and published by Princeton Architectural Press. The book offers an insight into design by code used by designers, artists and architects to explore and derive to new ways of generating and translating ideas. Broken down into eight chapters, the book attempts to categorise different techniques used in […]

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Birds [Objects]

Yesterday I made my way down to see what’s happening at the V&A for their Digital Design Weekend. Besides what is becoming a regular openFrameworks workshop at the V&A this time held by  hellicar & lewis there were also a number of exibits on show. One of these was, what I can only refer to […]

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100 Abandoned Artworks [Processing]

Matt Pearson, aka zenbullets has just hit “publish” on the last of 100 Abandoned Artworks, a library containing 100 Processing experiments dating back to 2008, most open source and available for download. This is a wonderful collection including some very elegant and visually stunning pieces. It is also a dialogue between Matt and his new book “Generative […]

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Decoded [Processing, Events + Giveaway]

decoded is a conference about the common ground of design and code. It combines creative and technological aspects of digital life and brings them to an event. From the fields of generative design, information visualization, gaming, interactive installations, physical computing and give deep insights into the works and background. Read on for how to win […]

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Smile for London [Events]

If you live in London then you know how dire are the digital billboards on the underground so here is a chance to change that, for two weeks at least. New collaborative “Smile for London” have just announced a contest to get your work on the London Underground’s digital screens. First and hopefully many more to come, […]

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Me Wonderland [Environment]

Created for Converse’s 2010 Summer campaign by Super Nature Design, “Me Wonderland” is an art installation that uses Arduino as a physical interface to control a series of light sequences and sound sensor for user interaction. ME allows us to escape our reality just in the moment of time. It illustrates the moment of what […]

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GD3D [iPhone, oF, WebApp]

We are very pleased to announce immediate availability of GD3D, a 3D drawing application for the iPhone (iTunes). Created by Martin Fuchs aka d_effekt and published by CreativeApplications.Net, GD3D (GeoDoodle3d) is an Accelerometer and Compass/GPS 3D drawing application for the iPhone allowing you to create three dimensional drawings in space. Using built in compass, GD3D lets you […]