Learn how set up an OpenGL rendering context inside an MFC control and make use of the timers MFC has to offer.
Latest OpenGL Articles
Cross-Platform Game Development for C++ Devs
Are you an aspiring game developer who's not sure how to get started? Get a close-up look at an open source, cross-platform gaming engine that can have you on your way to creating a hit game title in no time.
An MFC OpenGL Polygon Tessellation Demo
Discover a MSVC++ V6 MFC SDI project that demonstrates how to access the OpenGL polygon tesselation functions in an MFC C++ application.
OpenGL Output Class
This class makes it easy to print output in OpenGL. Based on the code on http://nehe.gamedev.net, and made for WindowsAPI.
A Tutorial for Learning Texture Binding, Filtering, Lighting, and Fogging Effects in OpenGL
Learn to create a simple balloon game using OpenGL. (The corrupted source code file was reposted.)
Implementing a Texture Manager
Learn how to implement texture mapping, using OpenGL to create a texture manager. (The article was updated and a performance demo project was added.)
Latest Developer Videos
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C++ Tips and Tricks
Quirky and yet persistent, C++ is a language that keeps programmers coming back to it. Pick up some new ways to wrangle it into your workflow.

Working with Google Protocol Buffers and .NET
Learn about something called "Google Protocol Buffers," and watch for later posts on other IoT subjects.

Working with Primes and Fibonacci Sequences in Visual Basic
Play with the Fibonacci sequence and prime numbers in this example-driven article.

Lesson Learned: The Need for a Domain Language
Translation costs time and money, and can affect the quality of the product being made. Make sure all your team members speak the same language.