Learn how to fixing flickering issues when drawing graphics by using double buffering.
Latest Win32 Articles
General Solution for a Transparent Control
Discover a very simple, integrated method to make a control, such as static, button, sliderctrl, and progress control transparent in a dialog box.
Browse for Folder with a Quick Pick
Learn about a customized version of the "Browse for folder" dialog that creates quick picks to your selected directories.
Win32 Thread Synchronization, Part I: Overview
Learn about processes, threads, and a couple of thread synchronization techniques.
D3DXQUATERNION-Based Camera for Flight Simulations
Learn about a DirectX Quaternion-based camera class to implement the camera modal in 3D flight simulations.
Creating a Reusable Dialog Class without MFC
Develop a reusable dialog class with flexible message handling without using MFC. (The article, source code, and EXEC file were updated.)
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Quirky and yet persistent, C++ is a language that keeps programmers coming back to it. Pick up some new ways to wrangle it into your workflow.

Working with Google Protocol Buffers and .NET
Learn about something called "Google Protocol Buffers," and watch for later posts on other IoT subjects.

Working with Primes and Fibonacci Sequences in Visual Basic
Play with the Fibonacci sequence and prime numbers in this example-driven article.

Lesson Learned: The Need for a Domain Language
Translation costs time and money, and can affect the quality of the product being made. Make sure all your team members speak the same language.