Learn to employ a small utility class that allows you to modify how objects for a given class are dynamically allocated.
Latest Performance Articles
QPerformanceTimer
"Profile" a block of C++ code with just one include file and two variable definitions.
ATL Tear-Off Interfaces
What exactly is a tear-off? Why you might want to use one, and how the ATL supports both regular and cached tear-off interfaces. Are they worth spending time on? In this article, Andrew teaches you everything you wanted to know about tear-off interfaces, but were afraid to ask.
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Comparing the stdio and iostream C++ Libraries
It's essential to know the differences in these libraries and use them correctly. This brief tutorial will guide you.

Managing Your Drives Using C#
Sooner or later you'll need to find out about, and deal with, the various storage devices ("drives") available in your system.

Getting Started with Visual Basic: Getting the VB Software
After you've read this article, you're well on your way to becoming a Visual Basic developer.
Influencing Users: Compliance and Conformity
Learn about two common influence techniques, compliance and conformity, as well as how to design for them.