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An MFC OpenGL Polygon Tessellation Demo
Discover a MSVC++ V6 MFC SDI project that demonstrates how to access the OpenGL polygon tesselation functions in an MFC C++ application.
A Tutorial for Learning Texture Binding, Filtering, Lighting, and Fogging Effects in OpenGL
Learn to create a simple balloon game using OpenGL. (The corrupted source code file was reposted.)
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Comparing the stdio and iostream C++ Libraries
It's essential to know the differences in these libraries and use them correctly. This brief tutorial will guide you.

Managing Your Drives Using C#
Sooner or later you'll need to find out about, and deal with, the various storage devices ("drives") available in your system.

Getting Started with Visual Basic: Getting the VB Software
After you've read this article, you're well on your way to becoming a Visual Basic developer.
Influencing Users: Compliance and Conformity
Learn about two common influence techniques, compliance and conformity, as well as how to design for them.