A no frills MP3 player class, based on DirectShow.
Latest DirectX Articles
Intercept Calls to DirectX with a Proxy DLL
Learn to intercept calls to DirectX (D3D) by using a proxy DLL ("stub-dll"). The concept is used to show information on top of a DirectX full screen game, without touching the game's source.
DirectShow Single-Frame Capture Class Without MFC
Learn how to use DirectShow to capture a frame into a Windows DIB from a DV Camera or Web Camera, FireWire, or USB.
D3DXQUATERNION-Based Camera for Flight Simulations
Learn about a DirectX Quaternion-based camera class to implement the camera modal in 3D flight simulations.
Capture Live Video from Various Video Devices
LiveVideo captures various video sources from various devices attached to the computer.
Simultaneous Previewing & Video Capture using DirectShow
This article explains a method to perform Previewing and Grabbing Simultaneously from a Webcam using DirectShow. Other than using the conventional ISampleGrabber interface, this application used the Directshow VMR Filters & IPin Interfaces .
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Comparing the stdio and iostream C++ Libraries
It's essential to know the differences in these libraries and use them correctly. This brief tutorial will guide you.

.NET Design Patterns: The Abstract Factory Pattern
Learn to effectively use the abstract factory pattern in your C# programming.

How to Use TeamViewer
Learn about the TeamViewer API and the various platforms you can make use of and also how to program a TeamViewer enabled app.
Influencing Users: Compliance and Conformity
Learn about two common influence techniques, compliance and conformity, as well as how to design for them.






