Because it's often easier to address pixels/cells directly than to use Windows Forms or something similar, it's very often simpler to manipulate raw pixel data directly.
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Development with Microsoft Visual Studio 2008 and XNA Game Studio
Creating game programs and graphics programs is easy with XNA Game Studio and Microsoft Visual Studio.
Outline Text, Part 2
Display outline text with a translucent shadow and display a cached outline text for video rendering.
GraphicsMagick: Image Processing Add-In as Easy as Abra Cadabra!
Need to create, update, or convert images programmatically? Look no further than GraphicsMagick for help for your C, C++, Perl, or .NET app.
Turn Image Hotlinking to Your Advantage
Don't block hotlinked images; instead, learn how to label them to bring visitors to your web site and increase your web presence, even if you are restricted by a shared hosting environment.
Interactive Mapping Using SVG & ASP.NET
This article provides an in-depth introduction to Scalable Vector Graphics, some simple and complex examples, and a case study that shows how to use SVG to enable real-time travel updates to the London Underground online subway map.
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Comparing the stdio and iostream C++ Libraries
It's essential to know the differences in these libraries and use them correctly. This brief tutorial will guide you.

.NET Design Patterns: The Abstract Factory Pattern
Learn to effectively use the abstract factory pattern in your C# programming.

How to Use TeamViewer
Learn about the TeamViewer API and the various platforms you can make use of and also how to program a TeamViewer enabled app.
Influencing Users: Compliance and Conformity
Learn about two common influence techniques, compliance and conformity, as well as how to design for them.