A no frills MP3 player class, based on DirectShow.
Latest Audio Articles
A Multidevice ASIO Output Plugin for WinAMP
Explore a C++ replacement of the official ASIO SDK that supports multiple ASIO devices put to the test in a tiny WinAMP output DLL.
AL 3D Audio and Environmental Audio Extension
Games and sophisticated applications require the use of a 3D Audio facility to place their gamers or users in a 3D Space. This results in a virtual world in which the user is immersed, resulting in an improved user response. Learn to use a technology by Creative Labs, the EAX or Environmental Audio Extension, that makes the virtual world richer with respect to 3D sound.
Multimedia Audio SDK
No amount of description of a tune can ever replace the experience of hearing it. But, playing a sound file synchronously or asynchronously, mixing sound, or excercising still finer control over it has been a pain in the neck. Audio API makes playing sound a very comfortable and enjoyable experience.
How Speech Recognition Works
Learn about the basic functioning of Speech Recognition.
PortAudio: Portable Audio Processing for All Platforms
The days of locking your audio applications into one platform are over. PortAudio, a free, cross-platform audio I/O library, enables you to record and/or play sound using a simple callback function.
Latest Developer Videos
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Comparing the stdio and iostream C++ Libraries
It's essential to know the differences in these libraries and use them correctly. This brief tutorial will guide you.
A Tipple with a Tuple
Fear not, Tuple lovers. This much-maligned data type is still in use today.

Creating Visual Basic String Enums
With just a few lines of code, you can have a quick way to make an Enum accept String values instead of an ordinary named constant.
The Value of APIs
Application Programming Interfaces (APIs) are where you have to be. It's not a matter of if as much as a matter of which.