Delve into some of the key aspects of the C/C++ compilation process with GCC.
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Developers rejoice, the C++0x standard has changed the rules of initialization to allow you to initiate almost any object.
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Implement delegates in C++ (which normally most of C++ compilers don't support) in a way that is really easy and that is cross-compiler compatible.
A Case study on MFC
MFC Analysis with CppDepend.
A Fast Version of Conway's Game of Life with Thread and DirectX Draw
Sample code for a fast version of Conway's Game of Life with thread and DirectX draw.
A Multidevice ASIO Output Plugin for WinAMP
Explore a C++ replacement of the official ASIO SDK that supports multiple ASIO devices put to the test in a tiny WinAMP output DLL.
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Comparing the stdio and iostream C++ Libraries
It's essential to know the differences in these libraries and use them correctly. This brief tutorial will guide you.

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Fear not, Tuple lovers. This much-maligned data type is still in use today.

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With just a few lines of code, you can have a quick way to make an Enum accept String values instead of an ordinary named constant.
The Value of APIs
Application Programming Interfaces (APIs) are where you have to be. It's not a matter of if as much as a matter of which.