Learn how to fixing flickering issues when drawing graphics by using double buffering.
Latest Win32 Articles
General Solution for a Transparent Control
Discover a very simple, integrated method to make a control, such as static, button, sliderctrl, and progress control transparent in a dialog box.
Browse for Folder with a Quick Pick
Learn about a customized version of the "Browse for folder" dialog that creates quick picks to your selected directories.
Win32 Thread Synchronization, Part I: Overview
Learn about processes, threads, and a couple of thread synchronization techniques.
D3DXQUATERNION-Based Camera for Flight Simulations
Learn about a DirectX Quaternion-based camera class to implement the camera modal in 3D flight simulations.
Creating a Reusable Dialog Class without MFC
Develop a reusable dialog class with flexible message handling without using MFC. (The article, source code, and EXEC file were updated.)
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Comparing the stdio and iostream C++ Libraries
It's essential to know the differences in these libraries and use them correctly. This brief tutorial will guide you.
A Tipple with a Tuple
Fear not, Tuple lovers. This much-maligned data type is still in use today.

Creating Visual Basic String Enums
With just a few lines of code, you can have a quick way to make an Enum accept String values instead of an ordinary named constant.
The Value of APIs
Application Programming Interfaces (APIs) are where you have to be. It's not a matter of if as much as a matter of which.