Vectors are one of the single most useful and most used objects in the STL. They are easy to use, and remove the burden of memory management from the user. It is possible to partially control memory usage by using functions like reserve
, but nothing is provided to free up excess memory. Users have come up with ways to trim a vector by hand, but with the advent of the new C++0x and its move semantics, the classic solution of copy-swaping has become excessively expensive. This article seeks to find a better solution.
Latest Memory Articles
Intelligent Memory Buffer Class on Non-MFC(SDK) Platforms
Check out this stand-alone, intelligent "increasing buffer" class. It's useful for a Win32 SDK project without using MFC.
Application-Level Memory Management for Memory-Constrained Devices
Discover a faster and better dynamic memory allocation technique for real-time systems.
Copy Constructors and Assignment Operators
Copying constructors and assignment operators is easy—once you learn the rules, and you can learn those rules right here.
Fast, Efficient Allocator for Small Blocks of Memory
Learn about an approach to allocate small blocks of memory quickly and efficiently.
Enhance Your Dynamic Memory Allocation with an Undocumented MFC Class
Learn to employ a small utility class that allows you to modify how objects for a given class are dynamically allocated.
Latest Developer Videos
More...Latest CodeGuru Developer Columns
Comparing the stdio and iostream C++ Libraries
It's essential to know the differences in these libraries and use them correctly. This brief tutorial will guide you.

Ten Reasons to Look at .NET Core Now
The .NET Core is here now, and here are some reasons to begin using it.

Creating a Command Prompt Window Using Visual Basic
Learn how to simulate the DOS Command Prompt window from a Visual Basic form.
The Value of APIs
Application Programming Interfaces (APIs) are where you have to be. It's not a matter of if as much as a matter of which.