The Buffered Animation API makes it easy to make animations without flickering. Learn how to use this Buffered Animation API.
Latest Vista Articles
Using Windows Vista Built-In Double Buffering
Learn how to fixing flickering issues when drawing graphics by using double buffering.
What's New in MFC 9.0 (Orcas): Command Link Buttons
Explore the challenges of developing an MFC application to use on Vista and non-Vista platforms in the context of Vista's new Command Link Button style.
Guitar Tuner Vista Gadget Using Silverlight
Walk through the development of a simple guitar tuner Vista sidebar gadget and in the process learn a little bit about Silverlight, XAML, and Vista gadgets.
MFC Controls for Vista
Microsoft Foundation Classes continue to play an important role for C++ developers. Discover how to upgrade an existing application with MFC 9's full support for the Windows Vista look-and-feel.
Making a Pre-Vista Application Vista Compliant
By Matt Goebel Explore the common pitfalls of Vista development, some quick workarounds, and best practices. Learn about the UAC, Virtualization, impact on pre-installed .NET Frameworks, common program compatibility issues, and guidelines for UI/UX design.
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Understanding the C++ Utility Components in the C++ Standard Library
Learn more about a few commonly used components and explore their utility and usages.

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Become proficient with using type definitions in C#.

Doing Cryptography in Visual Basic
Learn about the various forms of encryption in Visual Basic and the differences among them.
The Value of APIs
Application Programming Interfaces (APIs) are where you have to be. It's not a matter of if as much as a matter of which.