Learn about a dissasembly view of function calls, and decipher the __thiscall calling convention.
Latest Assembly Language Articles
Function Calls, Part 3 (Frame Pointer and Local Variables)
Explore a dissasembly view of function calls, including organization of the stack for local variables and the concept of stack frames and frame pointers.
Function Calls, Part 2 (Stack and Calling Conventions)
Read a dissasembly view of function calls, explaining organization of the stack and the behavior in the context of different calling conventions.
Function Calls, Part 1 (the Basics)
Begin a journey into the inner workings of how function calls work on x86 platforms,
Function Static Variables in Multi-Threaded Environments
Read a quick review of the dangers surrounding static variables in multi-threaded and potentially multi-core/CPU environments.
Thunking in Win32
Learn about an approach to creating thunks/trampolines to non-static member functions in 32-bit VC++.
Latest CodeGuru Developer Columns
Understanding the C++ Utility Components in the C++ Standard Library
Learn more about a few commonly used components and explore their utility and usages.

Top Programming Languages to Use for .NET Development
Take a look at some of the most popular languages to use within the .NET paradigm.

Using Common Visual Basic Maths Conversion Functions—Imperial to Metric
When you need to convert imperial to metric and vice versa, here are some formulas to keep on hand.
The Value of APIs
Application Programming Interfaces (APIs) are where you have to be. It's not a matter of if as much as a matter of which.