Learn to start developing for the PocketPC and other mobile devices using Visual Studio .NET 2003.
Mobile/PocketPC Development Jump Start
Published 06/22/2004
Learn to start developing for the PocketPC and other mobile devices using Visual Studio .NET 2003.
Learn about Identifiers and Keywords in C#
Learn how to apply namespaces in your C# programs.
Learn about the concept of assemblies in .NET.
Learn about COM components and their application in C#.
Examine the concept of events in detail with the help of relevant examples.
Learn to implement exception handling mechanism in C++.
Look at what can be done with mapping in a UWP (Universal Windows Platform) app.
With a UWP app, you can design for specific input modes and devices. Learn to control a camera from one.
Take advantage of pattern matching to check for patterns in your code, improve performance, and simplify your code.