Learn about a dissasembly view of function calls, and decipher the __thiscall calling convention.
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Function Calls, Part 3 (Frame Pointer and Local Variables)
Explore a dissasembly view of function calls, including organization of the stack for local variables and the concept of stack frames and frame pointers.
Function Calls, Part 2 (Stack and Calling Conventions)
Read a dissasembly view of function calls, explaining organization of the stack and the behavior in the context of different calling conventions.
Function Calls, Part 1 (the Basics)
Begin a journey into the inner workings of how function calls work on x86 platforms,
Function Static Variables in Multi-Threaded Environments
Read a quick review of the dangers surrounding static variables in multi-threaded and potentially multi-core/CPU environments.
Thunking in Win32
Learn about an approach to creating thunks/trampolines to non-static member functions in 32-bit VC++.
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Learn to implement exception handling mechanism in C++.

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Learn how to insert, add, and remove items from Listboxes, ComboBoxes, CheckedListBoxes, ListViews, and TreeViews.

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When building Virtual Reality user experience (VR UX), here are seven tips you should consider.