Drill deeper into Mobile Development in C++ and go through the development and debugging of a Windows Mobile 6 application with a focus on MFC.
Latest Pocket PC Articles
Visual C++ Smart Device Primer
Try a no-embedded-background-needed introduction into developing Windows Mobile applications in C++. With comprehensive support for smart device development in Visual C++ and great device emulation features in the Windows Mobile SDKs, mobile development is well within the reach of all Visual C++ developers.
Porting Your Mobile Applications to the VS 2005 Environment
Microsoft Visual Studio 2005: Why Be Bothered with It?
Using the Windows Media Player Control on Handheld Devices
Have you ever wanted to show video clips in your application or maybe play audio files? Learn how to do it easily with the Windows Media Player Control!
Understanding Mobile Data Synchronization: Creating Custom File Filters
MS ActiveSync has many great features you can utilize in your applications. This article will guide you through an implementation of custom File Filters to make possible file conversions to pass the data back and forth between the PDA and desktop computer.
How to Add Pocket Outlook Features to Your Mobile Application
With the help of POOM (Pocket Outlook Object Model), you can implement sophisticated and customized mobile applications with rich functionality.
Latest CodeGuru Developer Columns
C++ Exception Handling: How to Handle Exceptions in C++
Learn to implement exception handling mechanism in C++.

Integrating Adaptive Cards with the .NET Bot Framework
An adaptive card is a piece of UI defined by the developer and rendered by the native app to display content to the user. Learn to use one here.

Creating a Tile Slide Puzzle Game in VB.NET
Create a Tile Slide game with Visual Basic.NET.
Programming Devices and Activities from the Microsoft Graph APIs
With Microsoft's new Project Rome, the user experience across all platforms (Windows, iOS, or Android) will be seamless among different hardware.