Understand from this guide how and when - as well as when not - to use multithreading.
Latest Threading Articles
Simple Parallel Development with the Asynchronous Agents Library
By adopting a messaging based approach to task parallelism, the Asynchronous Agents Library provides a simple model for concurrent programming that avoids the complexity of memory locks.
Parallel Lint
Understand the new direction in development of static code analyzers - verification of parallel programs. The article reviews several static analyzers which can claim to be called "Parallel Lint".
Native Parallel Programming for Visual C++ with the Parallel Processing Library
Visual C++ 10.0's new Parallel Pattern Library supplies methods to execute multiple processing tasks, across available processing resources, eliminating the headache of manually allocating task execution.
Tip: Lock Leveling
Use Lock Leveling to Prevent Multi-threading Deadlocks
Parallel Programming in Visual C++ 2010 CTP
The CTP build of Visual C++ 2010 includes a new library to help you write native parallel code.
Latest CodeGuru Developer Columns
C++ Exception Handling: How to Handle Exceptions in C++
Learn to implement exception handling mechanism in C++.

Integrating Adaptive Cards with the .NET Bot Framework
An adaptive card is a piece of UI defined by the developer and rendered by the native app to display content to the user. Learn to use one here.

Creating a Tile Slide Puzzle Game in VB.NET
Create a Tile Slide game with Visual Basic.NET.
Programming Devices and Activities from the Microsoft Graph APIs
With Microsoft's new Project Rome, the user experience across all platforms (Windows, iOS, or Android) will be seamless among different hardware.