Delve into some of the key aspects of the C/C++ compilation process with GCC.
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Developers rejoice, the C++0x standard has changed the rules of initialization to allow you to initiate almost any object.
Easy C++ - Delegates / Generic Properties / Closures / Thunks
Implement delegates in C++ (which normally most of C++ compilers don't support) in a way that is really easy and that is cross-compiler compatible.
A Case study on MFC
MFC Analysis with CppDepend.
A Fast Version of Conway's Game of Life with Thread and DirectX Draw
Sample code for a fast version of Conway's Game of Life with thread and DirectX draw.
A Multidevice ASIO Output Plugin for WinAMP
Explore a C++ replacement of the official ASIO SDK that supports multiple ASIO devices put to the test in a tiny WinAMP output DLL.
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C++ Exception Handling: How to Handle Exceptions in C++
Learn to implement exception handling mechanism in C++.

Migrating to ASP.NET Core 2.0
Here's a checklist to prepare for upgrading from ASP.NET Core 1.1 to 2.0.

Creating a Tile Slide Puzzle Game in VB.NET
Create a Tile Slide game with Visual Basic.NET.
Programming Devices and Activities from the Microsoft Graph APIs
With Microsoft's new Project Rome, the user experience across all platforms (Windows, iOS, or Android) will be seamless among different hardware.