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Recently updated mods

Ingredient_Scrap

by yokmp

Adds scrap results depending on the recipes ingredients.

an hour ago
0.18 - 1.1
53

Eradicator's VRAM Saver (Beta)


Recudes animations to allow people with small computers to enjoy large modpacks! (Languages: English, more soon™)

an hour ago
1.1
8

Assembler UPSGrade

by Kingdud

Provides Application Specific factories to reduce the entity count on megabase maps. Compression ratio is configurable. IE: you can decide to have each building be equivilant to 25 assemblers, or 1000. The recipes/costs/results/etc will all scale accordingly.

3 hours ago
0.18 - 1.1
1055

Smelter UPSGrade

by Kingdud

A single smelter (and centrifuge) that is equivalent to 405 smelters. For saving UPS. Important: Check Changelog before upgrading to 1.100.1!

3 hours ago
0.17 - 1.1
4077

Modular Buildings Redux

by Silari

Adds modular buildings, which are 2/4 identical buildings condensed into one entity. Based on Modular Buildings by staplergun.

6 hours ago
1.1
49

Deadlock 5Dims Integrations


Adds support in Deadlock's Stacking Beltboxes & Compact Loaders for 5Dims.

7 hours ago
0.18 - 1.1
5388

Example mod


Lightweight modular example mod with various features and compatibilities See info on GitHub

9 hours ago
1.1
26

RPM-RW Belts

by RedSpy

FOR THE EMPEROR!

14 hours ago
1.1
5

Sceatorio

by Sceat

Separated spawn and separated enemy evolution for a vanilla multiplayer experience, play with your friends without worrying for grief or resources stealing while offline

15 hours ago
0.18 - 1.1
431

Angels Industries Bob Modules Fix


Fix Bob Modules with Angel Industries

16 hours ago
1.1
192

Deadlock Stacked Recipes


This mod makes recipes using stacked ingredients to produce stacked output. The reason for this mod is I have found some mod packs can end up with major speed boost that even loaders are unable to provide the resources fast enough

17 hours ago
0.18 - 1.1
17309

Team Competition


Adds 16 PVP/PVE scenarios. Includes tons of admin options, diplomacy, team management, survival waves, a market system, and some solo compatible modes.

17 hours ago
0.18 - 1.1
4821

Compatibility package for SE KR BZ

by MdRuz

1. Full deadlock stacking support for MDbobelectronics. 2. small fixes for SpaceExploration, Krastorio. 3. More compatibility between MdRuz mods to Brevven ore mods

17 hours ago
1.1
8

Alien Walls

by vedrit

Humanity has made many great advances, but still looks to nature for inspiration. Thanks to users ThaPear, ratchetfreak, Klonan, and TheBrain0110 for lots of help on the core of this mod. Great work!

20 hours ago
0.16.51 - 1.1
12691

Industrial Revolution - Compatibility Fixes


Compatibility fixes/changes for Industrial Revolution 2 for Krastorio 2 Modules, Infinite Tech, Schall Auto Linked Chest, Nuclear Fuel, and other mods, plus some toggle-able tweaks for K2 as well.

21 hours ago
1.1
467

Battery-Electric Train

by catweax

Electric trains, but UPS-friendly. Adds battery-powered trains, reusable battery packs and charging facilities.

a day ago
1.1
239

Extreme Nuclears


DISCLAIMER: this is a early access version and the texture could be badly done or the icons not inherent to that object. This mod add: one reactor, four heat exchanger and four converter.

a day ago
1.1
38

Space Factorissimo


Continuation of Space Factorissimo by Shadox for factorio 1.1.

a day ago
1.1
1297

Dark's Fixes and Tweaks


This mod attempts to fix incompatibilities and balance problems between mods. Report issues to my github.

a day ago
0.18 - 1.1
203

Nuclear Locomotive Rebalanced

by Ziro2k

Adds a Powerful locomotive to travel long distances quickly and efficiently, powered by uranium cells, Speeds up to 400Km/h. Rebalanced to be lower tech cost but also less powerful. Original version by malekgtx.

a day ago
1.1
19