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Timeline for answer to Interstellar combat without instant FTL by user535733

Current License: CC BY-SA 4.0

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Oct 7, 2020 at 8:28 comment added ilkkachu @Mark, well, or that, yes. (stupid me)
Oct 7, 2020 at 7:28 comment added Sebastian Lenartowicz @Mark You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space.
Oct 6, 2020 at 22:24 comment added Mark @ilkkachu, space is <s>an ocean</s> big. Just hide your <s>missile subs</s> planet-cracker bases out in the middle of nowhere, and you can be assured that a retaliatory strike will be launched.
Oct 6, 2020 at 20:38 comment added ilkkachu Faster than light planet-crackers would also require some kind of FTL radar, otherwise they might make a reaally unstable stalemate.
Oct 6, 2020 at 13:59 comment added user535733 Technology change or clever ship design might indeed shift two evenly matched sides among (1) (2) or (3). But notice how it rarely improves the final outcome.
Oct 6, 2020 at 11:11 comment added mlk @parasoup To me the setup (long travel, next to no cryosleep) basically demands big generation ships, which would include their own production facilities. So a lot, if not all of the technological progress could be reproduced en route. In fact it might be a cost saving measure if one can convert some of the mass of the long-term systems no longer needed (e.g. food production) into weapons on final approach, instead of having to carry both.
Oct 6, 2020 at 3:21 comment added parasoup Backing up the first possibility is technological advancement — by the time a fleet arrives, it'll be centuries behind the opponents and likely easily crushed.
Oct 6, 2020 at 3:12 history answered user535733 CC BY-SA 4.0