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Darth Biomech
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Taxes and guilds

The production and usage of the artifacts is obviously a thing of importance for the economy, and therefore desirable for the nobility to have control over, so they made a deal with crafters. Crafters organize into guilds, follow regulations, and can therefore afford the luxury of selling their products with no drawbacks. But if you're not playing by the guild rules? Then you must pay for that. Quite literally. Various taxes and fees are applied to you in order to discourage people from making and selling artifacts outside of guilds control, resulting in you getting significantly less money from selling one. I've heard some governors crangcrank the fees so high that you give up as much as 60% of the money made from the deal to the crown. And guilds are naturally very protective and all hush-hush about their methods and procedures (think glassmakers of Venice), so getting into one isn't trivial either - they very much do not like outsiders.

Taxes and guilds

The production and usage of the artifacts is obviously a thing of importance for the economy, and therefore desirable for the nobility to have control over, so they made a deal with crafters. Crafters organize into guilds, follow regulations, and can therefore afford the luxury of selling their products with no drawbacks. But if you're not playing by the guild rules? Then you must pay for that. Quite literally. Various taxes and fees are applied to you in order to discourage people from making and selling artifacts outside of guilds control, resulting in you getting significantly less money from selling one. I've heard some governors crang the fees so high that you give up as much as 60% of the money made from the deal to the crown. And guilds are naturally very protective and all hush-hush about their methods and procedures (think glassmakers of Venice), so getting into one isn't trivial either - they very much do not like outsiders.

Taxes and guilds

The production and usage of the artifacts is obviously a thing of importance for the economy, and therefore desirable for the nobility to have control over, so they made a deal with crafters. Crafters organize into guilds, follow regulations, and can therefore afford the luxury of selling their products with no drawbacks. But if you're not playing by the guild rules? Then you must pay for that. Quite literally. Various taxes and fees are applied to you in order to discourage people from making and selling artifacts outside of guilds control, resulting in you getting significantly less money from selling one. I've heard some governors crank the fees so high that you give up as much as 60% of the money made from the deal to the crown. And guilds are naturally very protective and all hush-hush about their methods and procedures (think glassmakers of Venice), so getting into one isn't trivial either - they very much do not like outsiders.

Source Link
Darth Biomech
  • 9.2k
  • 39
  • 76

Taxes and guilds

The production and usage of the artifacts is obviously a thing of importance for the economy, and therefore desirable for the nobility to have control over, so they made a deal with crafters. Crafters organize into guilds, follow regulations, and can therefore afford the luxury of selling their products with no drawbacks. But if you're not playing by the guild rules? Then you must pay for that. Quite literally. Various taxes and fees are applied to you in order to discourage people from making and selling artifacts outside of guilds control, resulting in you getting significantly less money from selling one. I've heard some governors crang the fees so high that you give up as much as 60% of the money made from the deal to the crown. And guilds are naturally very protective and all hush-hush about their methods and procedures (think glassmakers of Venice), so getting into one isn't trivial either - they very much do not like outsiders.