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10$\begingroup$ Are you looking for a reason why any sane minion 'employer' would always include such a weakness? have you considered the kill switch rationale? always have a way to kill your minions quickly if they ever turn on you? (so paranoia then is the reason). $\endgroup$Pelinore– Pelinore2021-09-22 11:43:47 +00:00Commented Sep 22, 2021 at 11:43
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1$\begingroup$ @Pelinore I have when writing the question. It still doesn't explain why the minions brandish a big "red x" for enemies to aim. $\endgroup$LiveInAmbeR– LiveInAmbeR2021-09-22 12:15:04 +00:00Commented Sep 22, 2021 at 12:15
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3$\begingroup$ Biology/evolution have given all of us such weaknesses. They weren't intentional, just the result of adaptivity not ever having encountered such an issue before. Why waste resources on some subtle/narrow magic power that as far as the villain is concerned, doesn't even exist? Imho you don't need an explanation for this as long as those weaknesses aren't absurd. I mean, there are people who die if they nibble peanut butter, so making those absurd enough to be a problem would actually be challenging. $\endgroup$John O– John O2021-09-22 20:31:12 +00:00Commented Sep 22, 2021 at 20:31
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4$\begingroup$ @JohnO Yeah sure, the evil overlord CREATING the monsters can always blame it on evolution. That seems like a perfectly evil thing to do. Shifting the blame like a champ. $\endgroup$LiveInAmbeR– LiveInAmbeR2021-09-22 20:40:08 +00:00Commented Sep 22, 2021 at 20:40
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2$\begingroup$ Because video game developers want to sell lots of video games. (And internal merchandizing &c.) If the players always get wiped out in the first level, the game will not be popular. $\endgroup$jamesqf– jamesqf2021-09-23 17:36:07 +00:00Commented Sep 23, 2021 at 17:36
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