Timeline for answer to Why do my monster minions all have obvious weak points that instantly kill them? by Josh Part
Current License: CC BY-SA 4.0
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7 events
| when toggle format | what | by | license | comment | |
|---|---|---|---|---|---|
| Sep 25, 2021 at 7:42 | comment | added | Tektotherriggen | This is like the original weak point: Achilles' heel. | |
| Sep 24, 2021 at 21:45 | comment | added | Josh Part | @Nosajimiki it might be difficult for the evil overlord to provide enough nice big armor plates for all of its minions; probably he would prefer to give those only to the most important ones, the "mini-bosses" as aslum points out. | |
| Sep 24, 2021 at 16:44 | comment | added | aslum | @Nosajimiki That just means you have to knock the armor plate off first, not that unusual mini-bosses. | |
| Sep 24, 2021 at 15:43 | comment | added | Nosajimiki | As much as I like this idea, nothing is really stopping the evil overlord from just placing a nice big armor plate over the weak point. | |
| Sep 23, 2021 at 19:39 | comment | added | user1937198 | And alternative to molds I've seen an author do in a similar light: The magic the creatures are created from is created out of the creators direct skin contact, with exposure to the air killing the magic, as such creatures are created from the outside in, with the weak spot being the place where the insides touched the evil lords skin during creation. | |
| Sep 23, 2021 at 9:01 | comment | added | user72058 | I like this one, because it plausibly explains why the weak spot would be in different places on different creatures. Attempting to hide or obfuscate the location of the weak spot makes more sense when they're not being installed intentionally. | |
| Sep 22, 2021 at 21:06 | history | answered | Josh Part | CC BY-SA 4.0 |