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$\begingroup$ Combat vessels will stay well clear of each other. At least, out of accurate firing range. High-acceleration propulsion systems will be essential to ensure ships keep out of each other's beam-paths. Too much commonsense. $\endgroup$a4android– a4android2016-11-12 12:19:16 +00:00Commented Nov 12, 2016 at 12:19
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5$\begingroup$ "you don't aim at its current location, you aim where it will be two seconds from now (one second to deal with light reaching Earth, and one second for your shot to reach the Moon)" Nitpick: that's where it will be one second from now, but with an additional compensation on top of observations to find out where it is currently. $\endgroup$Lightness Races in Orbit– Lightness Races in Orbit2016-11-13 10:18:22 +00:00Commented Nov 13, 2016 at 10:18
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21$\begingroup$ @LightnessRacesinOrbit, "now" is a rather slippery concept when you start talking relativity. $\endgroup$Mark– Mark2016-11-13 10:29:24 +00:00Commented Nov 13, 2016 at 10:29
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3$\begingroup$ @LightnessRacesinOrbit nice one, I have now an account here (only to up vote you and add this useless comment that slightly alters the space of observations) $\endgroup$user29655– user296552016-11-14 09:29:22 +00:00Commented Nov 14, 2016 at 9:29
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1$\begingroup$ @AnoE, if they can shoot simultaneous beams at every possible location for the ship to be at a given time, that means your ship was too close. $\endgroup$Mark– Mark2016-11-14 19:43:01 +00:00Commented Nov 14, 2016 at 19:43
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