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About us

Unity [NYSE: U] offers a suite of tools to create, market, and grow games and interactive experiences across all major platforms from mobile, PC, and console, to extended reality. For more information, visit Unity.com. Download Unity: http://unity3d.com/get-unity We're hiring! Visit our careers site: https://careers.unity.com For support, please email: support@unity3d.com Check us out on our other social channels: Twitter: https://twitter.com/unity Facebook: https://www.facebook.com/unity3d/ Instagram: https://www.instagram.com/unitytechnologies/

Website
https://unity.com/
Industry
Software Development
Company size
5,001-10,000 employees
Headquarters
San Francisco
Type
Public Company

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Employees at Unity

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  • View organization page for Unity

    821,220 followers

    Sponsored: From design review and entertainment to frontline training and collaboration in the field, the experiences that enterprise teams build in Unity today with Meta VR define what’s possible. Meta for Developers is bringing the latest from Meta VR to the Unity Industry Summit in Munich on October 7, with a hands-on look at how agentic tooling and advances in hardware make these types of experiences practical to build. Check out the links below to start building with the Meta XR SDK or learn more about the summit: 🔗 Start building for Meta VR with the Meta XR SDK for Unity: https://lnkd.in/dEqVM5Nt 🔗 Learn more about the Unity Industry Summit: https://lnkd.in/dkbyv4VX

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  • View organization page for Unity

    821,220 followers

    Introducing the official Unity plugin for Grok Build - bringing our engineering guidance directly to your terminal in our continued effort to meet you where you work. Instead of configuring tools yourself, one command in your terminal delivers: ✅ 30+ Unity Skills: Written by Unity feature teams covering UI Toolkit, URP, Shader Graph, Physics, LevelPlay, and Localization. ✅ Unity CLI Workflows: Drive a running Unity Editor and build and test through the Unity CLI, which the agent installs when needed. ✅ Unity 6+ Compatibility: Works right out of the box with Unity 6 and above with nothing to copy across when moving to a new machine. One install, no manual setup, built by Unity. 🔗 Get started: https://lnkd.in/dwPQpA8N #Unity #UnityCLI #UnityPlugin #Grok

  • View organization page for Unity

    821,220 followers

    Ready to scale your game with Unity Ads? 📈 Launching your first User Acquisition (UA) campaign doesn’t have to feel like a guessing game. In our latest step-by-step video, we walk you through everything you need to hit: 📲 Adding your game to the platform 🎯 Choosing the right campaign type (ROAS, Installs, Retention, or Creative Testing) 💰 Configuring your budget for maximum impact 🤝 Connecting your MMP seamlessly 🔗 Watch the full video: https://lnkd.in/d4VEvy8N

  • View organization page for Unity

    821,220 followers

    We are excited to be named ‘Best Data Management Platform’ alongside Optable at the 2026 Digiday Technology Awards for our work together on Unity Audience Hub. What started as a shared challenge - making gaming’s rich audience signals more accessible and actionable for advertisers - became a collaboration that brought together Unity’s gaming signals with Optable’s technology to help make audience-based buying in gaming a reality. We’re incredibly proud of what our teams have built together and excited to see that work recognized by Digiday 🤝♥️

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  • View organization page for Unity

    821,220 followers

    Attention Unity Mobile Developers and SDK maintainers! 📢 With Google’s EDM4U winding down, we’re here to ensure project continuity and stability for your mobile games. Meet External Dependency Manager (EDM) - Unity’s official UPM package for managing native Android and iOS dependencies on Unity 2022.3+. 🔗 Read more about these changes and learn how to migrate: https://lnkd.in/dURZM2Wt

  • View organization page for Unity

    821,220 followers

    Jumpstart your multiplayer game with official, production-ready templates right in the Unity Hub 🌐 Whether you need high performance with Netcode for Entities (FPS) or modularity with Netcode for GameObjects (third person), find the right architecture to start building fast.

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