Nier: Automata is an absolute masterclass in game design. It surpasses expectations time and time again resulting in an experience not to be missed by fans of action titles.
Nier: Automata is brilliant. Its mature storytelling is filled with intrigue and philosophy explored through fascinating character work that delves into the depths of the human experience and the complications inherent in artificial intelligence. Combined with some incredibly tight and fluid gameplay that pulls together a multitude of ideas with ease, it’s made all the more impressive by the multiple endings and massive replayability. Taro and Platinum Games deserve praise for creating a game that values the player’s time with regular rewards, and one that deserves to be experienced.
Nier: Automata is a delectable buffet of remarkable experiences that seamlessly and beautifully mesh together. In spite its plethora of elements, the game doesn’t suffer from the sometimes inevitable pitfalls of trying to do too much.
Nier: Automata is a crazy, beautiful, and highly entertaining journey full of nutty ideas and awesome gameplay. It may not include the most sensical story or compelling characters, but its frenzied combat -- coupled with beautiful visuals and a stunning soundtrack – make it too much fun to pass up.
Excellent action jumble of genres and play styles, which does not look that good, but all its cons are masked by its great story and unconventional narrative. Automata definitely isn’t for everyone. But if you are not afraid of the Japanese weirdness and instead of sweet tearjerkers you’d want a proper depression with philosophical questions, you won’t regret buying this game.
Loads of interesting ideas and plenty of good intentions, but nothing sticks. It’s like it was made by a team of people with super short attention spans. They’d come up with a good idea, carry it half way, then get distracted by another thought, and do it all over again until ending up with an unfocused, unsatisfying, incomplete product.
Pretty unique in a lot of ways, but definitely super overrated!!!! The open world isnt exciting at all and it has a lot of annoying game design choices (for example the save system).
A good game, but VERY overrated. While polished and enjoyable, has many flaws. Huge lack of enemy variety, too few bosses, combat is clean but gets repetitive, the story is predictable if you are not under 14yo, and I couldn't care for any of the main characters. A good game overall and better than most of modern games, but as I said, really overrated.
SummaryNieR Producer Yosuke Saito, director Taro Yoko and composer Keiichi Okabe return, teaming up with character designer Akihiko Yoshida and PlatinumGames to present the next entry in the saga – NieR: Automata.