2
votes
Automated playtesting in a 2D platformer
Automated testing of full levels is a difficult topic. As you've noticed, replaying inputs is tricky. Even if you get the timing right and switch to a deterministic physics engine, a small change in ...
1
vote
How do I run functional tests against my Unity3D game?
As I understand it, you're looking to understand automation testing in Unity.
Unity Test Tools
This should be your goto method, but before digging into how, I'll examine the why.
The preferred way ...
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