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Wolfram Language & System Documentation Center
ControllerManipulate
  • See Also
    • Manipulate
    • ControllerInformation
    • ControllerState
    • LocalizeVariables
  • Related Guides
    • Gamepad & Device Interface
    • Interactive Manipulation
    • Custom Interface Construction
  • Workflows
    • Control Interactive Content with a Gamepad
  • Tech Notes
    • Introduction to Dynamic
    • Advanced Dynamic Functionality
    • See Also
      • Manipulate
      • ControllerInformation
      • ControllerState
      • LocalizeVariables
    • Related Guides
      • Gamepad & Device Interface
      • Interactive Manipulation
      • Custom Interface Construction
    • Workflows
      • Control Interactive Content with a Gamepad
    • Tech Notes
      • Introduction to Dynamic
      • Advanced Dynamic Functionality

ControllerManipulate[expr,{u,umin,umax}]

generates a version of expr set up to allow interactive manipulation of the value of u using an external controller device.

ControllerManipulate[expr,{u,umin,umax,du}]

allows the value of u to vary between umin and umax in steps du.

ControllerManipulate[expr,{{u,uinit},umin,umax,…}]

takes the initial value of u to be uinit.

ControllerManipulate[expr,{u,{u1,u2,…}}]

allows u to take on discrete values u1, u2, ….

ControllerManipulate[expr,{u,…},{v,…},…]

allows each of the u, v, … to be manipulated by the external controller device.

ControllerManipulate[expr,"cu"{u,…},"cv"{v,…},…]

links the parameters to the specified controllers on the external controller device.

Details and Options
Details and Options Details and Options
Examples  
Basic Examples  
Scope  
Properties & Relations  
See Also
Tech Notes
Related Guides
Related Workflows
History
Cite this Page
BUILT-IN SYMBOL
  • See Also
    • Manipulate
    • ControllerInformation
    • ControllerState
    • LocalizeVariables
  • Related Guides
    • Gamepad & Device Interface
    • Interactive Manipulation
    • Custom Interface Construction
  • Workflows
    • Control Interactive Content with a Gamepad
  • Tech Notes
    • Introduction to Dynamic
    • Advanced Dynamic Functionality
    • See Also
      • Manipulate
      • ControllerInformation
      • ControllerState
      • LocalizeVariables
    • Related Guides
      • Gamepad & Device Interface
      • Interactive Manipulation
      • Custom Interface Construction
    • Workflows
      • Control Interactive Content with a Gamepad
    • Tech Notes
      • Introduction to Dynamic
      • Advanced Dynamic Functionality

ControllerManipulate

ControllerManipulate[expr,{u,umin,umax}]

generates a version of expr set up to allow interactive manipulation of the value of u using an external controller device.

ControllerManipulate[expr,{u,umin,umax,du}]

allows the value of u to vary between umin and umax in steps du.

ControllerManipulate[expr,{{u,uinit},umin,umax,…}]

takes the initial value of u to be uinit.

ControllerManipulate[expr,{u,{u1,u2,…}}]

allows u to take on discrete values u1, u2, ….

ControllerManipulate[expr,{u,…},{v,…},…]

allows each of the u, v, … to be manipulated by the external controller device.

ControllerManipulate[expr,"cu"{u,…},"cv"{v,…},…]

links the parameters to the specified controllers on the external controller device.

Details and Options

  • ControllerManipulate has the same features and options as Manipulate, but by default does not explicitly display any controls or frame.
  • With the default setting ControllerMethod->Automatic, successive parameters will be controlled by successive controls on the external controller device.
  • List of all options
  • AlignmentAutomatichow to align the output in the display area
    AppearanceElementsAutomaticoverall control elements to include in the displayed output
    AutoActionFalsewhether to change controls automatically when the mouse is over them
    AutorunSequencingAutomatichow autorun should use the controls
    BaselinePositionAutomaticalignment relative to surrounding text
    BaseStyle{}base style specifications for the Manipulate
    Bookmarks{}bookmark settings
    ContentSizeAutomaticthe absolute size for the content area
    ContinuousActionAutomaticwhether to update continuously when controls are changed
    ControllerLinkingAutomaticwhen to activate links to external controllers
    ControllerMethodNonehow external controllers should operate
    ControllerPathAutomaticwhat external controllers to try to use
    ControlPlacementAutomaticplacement of controls
    ControlTypeAutomatictype of controls to use
    DeinitializationNonean expression to be evaluated if the output from the Manipulate is deleted
    DeployedFalsewhether to make the displayed output deployed
    EvaluatorAutomaticthe kernel to use for evaluations
    ExcludedContextsAutomaticcontexts excluded from SaveDefinitions
    FrameLabelNonelabels for the outer frame
    FrameMarginsAutomaticmargins inside the overall frame
    ImageMargins0margins around the whole Manipulate
    IncludedContextsAllcontexts considered for SaveDefinitions
    InitializationNonean expression to be evaluated when output is first displayed
    InterpolationOrderAutomaticinterpolation order for animating transitions between bookmarks
    KeyframeActionsAutomaticcontrol settings for timed keyframe
    LabelStyle{}style specifications for the controls area
    LocalizeVariablesTruewhether to localize the variables
    PaneledTruewhether to put the displayed output in a panel
    PreserveImageOptionsTruewhether to preserve image size and other options when regenerating graphics
    RotateLabelFalsewhether to rotate y labels on the frame
    SaveDefinitionsFalsewhether to save all definitions associated with expr
    ShrinkingDelay0how long to delay before shrinking if the displayed object gets smaller
    SynchronousInitializationTruewhether to perform initialization synchronously
    SynchronousUpdatingAutomaticwhether to update synchronously
    TouchscreenAutoZoomFalsewhether to zoom to fullscreen when activated on a touchscreen
    TouchscreenControlPlacementAutomaticplacement of controls on a touchscreen
    TrackedSymbolsFullsymbols whose changes trigger updates in the output
    UndoTrackedVariablesNonevariables that, when changed, should be tracked by the front end's undo mechanism
    UnsavedVariablesNonevariables whose values should not be saved

Examples

open all close all

Basic Examples  (1)

Use a controller to change the sinusoids:

Scope  (3)

Control a continuous parameter:

Control a parameter in discrete steps:

Browse a collection of polyhedra:

Properties & Relations  (1)

ControllerManipulate evaluates to a Manipulate with option settings that affect display and controllers:

See Also

Manipulate  ControllerInformation  ControllerState  LocalizeVariables

Tech Notes

    ▪
  • Introduction to Dynamic
  • ▪
  • Advanced Dynamic Functionality

Related Guides

    ▪
  • Gamepad & Device Interface
  • ▪
  • Interactive Manipulation
  • ▪
  • Custom Interface Construction

Related Workflows

    Related Workflows
    ▪
  • Control Interactive Content with a Gamepad

History

Introduced in 2007 (6.0)

Wolfram Research (2007), ControllerManipulate, Wolfram Language function, https://reference.wolfram.com/language/ref/ControllerManipulate.html.

Text

Wolfram Research (2007), ControllerManipulate, Wolfram Language function, https://reference.wolfram.com/language/ref/ControllerManipulate.html.

CMS

Wolfram Language. 2007. "ControllerManipulate." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/ref/ControllerManipulate.html.

APA

Wolfram Language. (2007). ControllerManipulate. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/ref/ControllerManipulate.html

BibTeX

@misc{reference.wolfram_2025_controllermanipulate, author="Wolfram Research", title="{ControllerManipulate}", year="2007", howpublished="\url{https://reference.wolfram.com/language/ref/ControllerManipulate.html}", note=[Accessed: 01-May-2026]}

BibLaTeX

@online{reference.wolfram_2025_controllermanipulate, organization={Wolfram Research}, title={ControllerManipulate}, year={2007}, url={https://reference.wolfram.com/language/ref/ControllerManipulate.html}, note=[Accessed: 01-May-2026]}

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