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Wolfram Language & System Documentation Center
ManipulateVideo
  • See Also
    • Manipulate
    • Video
    • ListAnimate
    • Animate
    • AnimationVideo

    • Formats
    • MP4
  • Related Guides
    • Video Computation: Update History
    • Video Creation
    • Video Processing
    • See Also
      • Manipulate
      • Video
      • ListAnimate
      • Animate
      • AnimationVideo

      • Formats
      • MP4
    • Related Guides
      • Video Computation: Update History
      • Video Creation
      • Video Processing

ManipulateVideo[expr,[u,<|t1u1,…,tnun|>]]

generates a video of duration tn from manipulating the value of u given the specification over times ti.

ManipulateVideo[expr,{u,…},{v,…},…]

provides controls to manipulate each of the u,v,….

ManipulateVideo[manipulate]

creates a video from a Manipulate object.

Details and Options
Details and Options Details and Options
Examples  
Basic Examples  
Scope  
Options  
Appearance  
DefaultDuration  
KeyframeActions  
Applications  
Animated Graphics  
Experiments from Demonstrations  
Properties & Relations  
Possible Issues  
See Also
Related Guides
History
Cite this Page
BUILT-IN SYMBOL
  • See Also
    • Manipulate
    • Video
    • ListAnimate
    • Animate
    • AnimationVideo

    • Formats
    • MP4
  • Related Guides
    • Video Computation: Update History
    • Video Creation
    • Video Processing
    • See Also
      • Manipulate
      • Video
      • ListAnimate
      • Animate
      • AnimationVideo

      • Formats
      • MP4
    • Related Guides
      • Video Computation: Update History
      • Video Creation
      • Video Processing

ManipulateVideo

ManipulateVideo[expr,[u,<|t1u1,…,tnun|>]]

generates a video of duration tn from manipulating the value of u given the specification over times ti.

ManipulateVideo[expr,{u,…},{v,…},…]

provides controls to manipulate each of the u,v,….

ManipulateVideo[manipulate]

creates a video from a Manipulate object.

Details and Options

  • ManipulateVideo can be used to generate interesting and insightful videos from existing Manipulate objects for easy publishing on video platforms.
  • Any of the variables u, v, … can be controlled using one of the following settings:
  • {u,umin,umax}vary u from umin to umax
    {u,umin,umax,du}vary u between umin and umax in steps du
    {u,{u1,u2,…}}allow u to take on discrete values u1, u2, …
    {u,<|t1u1,t2u2,…|>}vary u so that at every time ti takes the value ui
  • When times are given for controls in the form of {u,<|t1u1,…,tnun|>}, the value of DefaultDuration is ignored and a video with a duration of tn is generated.
  • ManipulateVideo has the same options as Manipulate, with the following additions and changes: [List of all options]
  • Appearance Nonewhether and how to show control
    DefaultDuration Automaticduration of the generated video
  • The following settings can be given for Appearance:
  • Automaticrenders controls using the style elements of the local computer system
    Noneexcludes control elements
    "Generic"renders controls in a generic style
  • The following video generation options can also be given:
  • BitRateAutomaticapproximate bit rate to use
    CompressionLevelAutomaticcompression level to use
    FrameRate30the frame rate to use
    GeneratedAssetFormatAutomaticthe file format of the result
    GeneratedAssetLocation$GeneratedAssetLocationthe location of the result
    OverwriteTargetFalsewhether to overwrite an existing file
    RasterSizeAutomaticthe raster size used to rasterize expressions
    VideoEncodingAutomaticvideo encoding to use
    VideoTransparencyFalsewhether the output video should have a transparency channel
  • List of all options

    • AlignmentAutomatichow to align the output in the display area
      AppearanceNonewhether and how to show control
      AppearanceElementsAutomaticoverall control elements to include in the displayed output
      AutoActionFalsewhether to change controls automatically when the mouse is over them
      AutorunSequencingAutomatichow autorun should use the controls
      BaselinePositionAutomaticalignment relative to surrounding text
      BaseStyle{}base style specifications for the Manipulate
      Bookmarks{}bookmark settings
      ContentSizeAutomaticthe absolute size for the content area
      ContinuousActionAutomaticwhether to update continuously when controls are changed
      ControllerLinkingAutomaticwhen to activate links to external controllers
      ControllerMethodNonehow external controllers should operate
      ControllerPathAutomaticwhat external controllers to try to use
      ControlPlacementAutomaticplacement of controls
      ControlTypeAutomatictype of controls to use
      DefaultDurationAutomaticduration of the generated video
      DeinitializationNonean expression to be evaluated if the output from the Manipulate is deleted
      DeployedFalsewhether to make the displayed output deployed
      EvaluatorAutomaticthe kernel to use for evaluations
      ExcludedContextsAutomaticcontexts excluded from SaveDefinitions
      FrameLabelNonelabels for the outer frame
      FrameMarginsAutomaticmargins inside the overall frame
      ImageMargins0margins around the whole Manipulate
      IncludedContextsAllcontexts considered for SaveDefinitions
      InitializationNonean expression to be evaluated when output is first displayed
      InterpolationOrderAutomaticinterpolation order for animating transitions between bookmarks
      KeyframeActionsAutomaticcontrol settings for timed keyframe
      LabelStyle{}style specifications for the controls area
      LocalizeVariablesTruewhether to localize the variables
      PaneledTruewhether to put the displayed output in a panel
      PreserveImageOptionsTruewhether to preserve image size and other options when regenerating graphics
      RotateLabelFalsewhether to rotate y labels on the frame
      SaveDefinitionsFalsewhether to save all definitions associated with expr
      ShrinkingDelay0how long to delay before shrinking if the displayed object gets smaller
      SynchronousInitializationTruewhether to perform initialization synchronously
      SynchronousUpdatingAutomaticwhether to update synchronously
      TouchscreenAutoZoomFalsewhether to zoom to fullscreen when activated on a touchscreen
      TouchscreenControlPlacementAutomaticplacement of controls on a touchscreen
      TrackedSymbolsFullsymbols whose changes trigger updates in the output
      UndoTrackedVariablesNonevariables that, when changed, should be tracked by the front end's undo mechanism
      UnsavedVariablesNonevariables whose values should not be saved

Examples

open all close all

Basic Examples  (1)

Manipulate one variable to control the colors in which an image is quantized:

Scope  (6)

By default, a variable is animated across its domain:

Specify how to animate the variable:

Multiple variables are animated synchronously across their domains:

Specify how to animate variables:

Specify the evolution of a variable:

Specify the evolution of multiple variables:

Options  (3)

Appearance  (1)

By default, the resulting video does not include any controls:

Use AppearanceAutomatic to display the controls. Controls are displayed depending on the computer system on which they are created:

Use Appearance"Generic" to uniformly display the controls:

DefaultDuration  (1)

If no times are included in the specification, the duration of the video is controlled by the DefaultDuration option:

If explicit times are included in the specification, the duration of the video is computed accordingly:

If explicit times are included in the specification and the DefaultDuration is set, the times in the specification are rescaled to match the desired duration:

KeyframeActions  (1)

Specify the evolution of multiple variables using the KeyframeActions option:

Applications  (5)

Animated Graphics  (4)

Animate creation of the dragon curve by increasing angles and evolution steps:

Manipulate a dragon curve, given specific time-value specification for each control:

Animation of rolling circles:
• [0,2] increase displacements from -4 to 4
• [2,4] increase the number of points from 100 to 400

Animate electric charges first by varying the magnitude and then the position of one of the charges:

Experiments from Demonstrations  (1)

Create an animation based on the Understanding 3D Rotation Demonstration:

Create a simpler Manipulate:

Rotation experiments with a cube that extends between 0 and 1 in three dimensions:
• 0: set the vertical rotation axis at
• [0, 2]: perform a rotation
• 3: move the vertical rotation axis to
• [3, 5]: perform a rotation
• 6: move the vertical rotation axis to
• [6, 8]: perform a rotation

Properties & Relations  (1)

It is possible to specify the time evolution of the variables in two different ways. Start with a two-variable Manipulate:

You can plan the evolution of each variable by specifying an association where the keys represent the times:

Another way to obtain the same evolution is to use the KeyframeActions option. In this case, you specify a list of delayed rules where the left-hand side is the time, and the right-hand side is the action that happens at that time. Usually the actions consist of variable assignments:

Possible Issues  (1)

When specifying generic actions using the KeyframeActions option, it is important to keep in mind that each action will be evaluated twice, once in the initialization stage, and again at the specified time:

See Also

Manipulate  Video  ListAnimate  Animate  AnimationVideo

Formats: MP4

Related Guides

    ▪
  • Video Computation: Update History
  • ▪
  • Video Creation
  • ▪
  • Video Processing

History

Introduced in 2024 (14.1)

Wolfram Research (2024), ManipulateVideo, Wolfram Language function, https://reference.wolfram.com/language/ref/ManipulateVideo.html.

Text

Wolfram Research (2024), ManipulateVideo, Wolfram Language function, https://reference.wolfram.com/language/ref/ManipulateVideo.html.

CMS

Wolfram Language. 2024. "ManipulateVideo." Wolfram Language & System Documentation Center. Wolfram Research. https://reference.wolfram.com/language/ref/ManipulateVideo.html.

APA

Wolfram Language. (2024). ManipulateVideo. Wolfram Language & System Documentation Center. Retrieved from https://reference.wolfram.com/language/ref/ManipulateVideo.html

BibTeX

@misc{reference.wolfram_2025_manipulatevideo, author="Wolfram Research", title="{ManipulateVideo}", year="2024", howpublished="\url{https://reference.wolfram.com/language/ref/ManipulateVideo.html}", note=[Accessed: 01-May-2026]}

BibLaTeX

@online{reference.wolfram_2025_manipulatevideo, organization={Wolfram Research}, title={ManipulateVideo}, year={2024}, url={https://reference.wolfram.com/language/ref/ManipulateVideo.html}, note=[Accessed: 01-May-2026]}

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