I have a multi-player game that uses Java sockets, the server is a standard Java application and the client is a Java applet that runs in the web-browser.
Now since last Java's update (Java 7 update 51) all applets require code signing, so I would like to move way from the applet and rewrite the client in HTML5.
I've been looking into the socket.io and it seems quite easy, but I can't find any information on how to implement it into my server.
I would like to keep the server in Java, because it will be a lot of work to port it, so is there any libs that I could use on my server to make the communication possible between a java sockets server and a socket.io client, or what is the best approach? do I really need to port the entirely server?
Thanks.
ServerSocket
in java. It talks to the underlying native C libraries on the system and creates exactly the same TCP socket as any other socket in any other language.telnet
certainly has no problem connecting to it, nor does your web browser.