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19 views

Texture Slicing for displaying pseudo 3D planes in XNA/Monogame

currently I'm drawing pseudo 3D road segments to achieve a fake 3D road by drawing lines. This is what it looks like: The road is also moving smoothly. Here is my code: public void Draw() { ...
Canox's user avatar
  • 559
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0 answers
35 views

Fake Road 3D Effect in C# Monogame

currently I'm trying to achieve a fake road 3D effect in monogame. I used this tutorial so far: https://www.youtube.com/watch?v=xTyURl8qjZw I successfully translated the first part where the road goes ...
Canox's user avatar
  • 559
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1 answer
54 views

Save/Load Class into Json - Monogame

internal class Quest { public int[] StatsBonus; public int[] StatsMalus; public string Title = ""; public string Description = ""; ...
asdrubale cazzituoi's user avatar
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0 answers
64 views

How to create instances of different objects that take same parameters? [duplicate]

I'm trying to make a touhou-style game where any sprite, that can shoot bullets, can shoot any type of bullet it is given, with the shot cooldown coming from the bullet. But, I can't figure out how. ...
CrimsonVengeance's user avatar
1 vote
0 answers
30 views

Error calling a C# generic method from Lua script with NLua

I am making a game with Monogame and NLua, but running into an error. This is the Lua script, where the issue occurs on the third line, and stops before moving into the C# method: function ...
Ls16's user avatar
  • 11
1 vote
2 answers
92 views

C# memory allocation with Memory<T>

I am casually reading about the Memory<T> class in C#, to figure out if I can use it to "format" memory allocations to be more contiguous. I don't know a lot of the finer details of ...
Depenau's user avatar
  • 131
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0 answers
57 views

Why is my program moving upleft when zooming?

I am trying to create a 2d coordinate grid with panning and zooming, I was following this tutorial https://www.youtube.com/watch?v=ZQ8qtAizis4 and I am using C# and Monogame in VS 2022. When I attempt ...
Rubin's user avatar
  • 1
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0 answers
54 views

Having trouble getting the correct position to draw my sprite to when rotating it

I'm having trouble drawing my animation to the correct position. I draw my animation from an atlas, and offset the position of the animation by how many pixels have been trimmed when packing the ...
dodgergram's user avatar
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1 answer
74 views

How can I pass a generic function to a class in C#

I'm currently working on a Entity Component System (ECS) for a game I'm developing in C# and Monogame. My GameObject class has a dictionary with all its components, and this method is written to ...
Germán's user avatar
  • 65
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0 answers
34 views

How can I add 3d collision in an isometric tile map in Monogame

So I'm trying to add a 3d collision in my 2d isometric collision. I want to use Vector3 to help me. The z position will be the depth. But i tried it and it does not work. Is there any way of adding a ...
bilal ali8's user avatar
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0 answers
31 views

Isometric collision detection error in Monogame

So, I have this problem where the collision does not work properly. I tried many techniques. The red tiles were supposed to show the collision with the green tile. The problem is when I try to convert ...
bilal ali8's user avatar
0 votes
1 answer
51 views

How to crop text in monogame?

I'm making a game in monogame that uses fake windows as a puzzle element. I'm able to resize the windows, and I figured out how to crop images at the edges of the window, but I can't figure out how to ...
KnightHawk's user avatar
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0 answers
47 views

Monogame says I don't have an XNB file, when I do

I have a function to load a list of images from a folder with the MonoGame Content.Load<Texture2D> () function. the code for the function is as follows: void loadImageList(ref Texture2D[] ...
KnightHawk's user avatar
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0 answers
33 views

Platformer game collision detection not working

I'm trying to implement collision detection into a platformer style game in XNA/MonoGame. I'm following two separate tutorials, one for an animation manager, and another for adding collision. I'm ...
user27786866's user avatar
1 vote
1 answer
106 views

Visual Studio 2022 has hang-ups while Running code

I wrote a little program in C#/Monogame which allows me to move a piece on a chess board by keyboard commands. One tile at a time. While testing the code I noticed, that sometimes the program is not ...
O_Zahl's user avatar
  • 37

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