All Questions
90 questions
0
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0
answers
31
views
Scripting in Blender to create 3 methods of extrude, bend and rotate
I am trying to create 3 methods, I have the extrude and the rotate, but I cannot figure out the bend portion of the script. I need it so that I can systematically bend and extrude to form an object. ...
5
votes
1
answer
191
views
Change the selection mode using Python (SET, ADD, SUB, XOR, AND)
I'm trying to change the selection mode from SET to ADD (or any other mode using python).
In the ui this is easy to do by clicking on these toolbar icons:
I've tried this but it's not working.
...
1
vote
1
answer
21
views
how do i find from which object the cut is made from?
There's a bottle model.
It has various cuts named as imprints. Below are the cuts made from the bottle.
In 3D view, I know the cuts are drawn from the 100002-bottle object. But, I want to find this ...
2
votes
1
answer
35
views
direction perpendicular to screen
I want to create a script that squeezes a curve along the vertical direction of the screen. Currently, I am using
`def get_view_direction():
...
0
votes
1
answer
48
views
Hard ops smart apply menu is missing
I just started using Hard ops. But it seems there is no Smart Apply in my context menu. Does anyone know what am I missing? I tried to search for this issue but I can't find anything related.
3
votes
1
answer
82
views
Script to rearrange vertices evenly
I want to be able to run a function like Space in Loop Tools from the script editor.
Only extracted functions related to
...
0
votes
0
answers
26
views
Placing an object along an edge over another
I want to place an object along an edge over another, but keep the same angle betwen faces. My English is not good so I hope a couple pictures can show what I want. I put manually a pyramid over a ...
5
votes
1
answer
158
views
How can I do some sort of limited dissolve of useless vertices at the edges?
Is there a way to do some limited dissolve either through the built-in Blender tools or perhaps through scripting (if not possible through Blender tools) to remove these types of vertices? Or do I ...
0
votes
0
answers
29
views
how to make uv sphere with different colors in in like this
how do you make colours inside the UV sphere? Like red and dark inside it
1
vote
1
answer
46
views
How to Set Object Viewport Colors Based on PBR Material Properties?
I'm trying to create a script in Blender that sets the viewport colors of objects based on the properties of their physically-based rendering (PBR) materials. However, I'm encountering difficulties in ...
-3
votes
1
answer
215
views
Attempt at Blender with a lot of help from ChatGPT could not complete the task, which should be straight forward
I am trying to build an object model on 3D. It should consist of the intersection of the surfaces of a cone and a square pyramid. Once the intersection object is built the cone and pyramid should ...
1
vote
1
answer
45
views
The mouse event can not change with mosuemove
I use the msbug API to detect SpaceProperties.context, which, when switched to a context, triggers an Operator operation and binds the mouse event, but the mouse coordinates detected in the mouse ...
0
votes
3
answers
82
views
How can I automate repetitive operations to copy various properties, materials, and rename things using Python?
In my current project I'm facing some strange, but necessary operation to be done with my models, and what is worst, this operation is REALLY annoying when repeated manually again and again for ...
0
votes
2
answers
482
views
how can i speed smart uv project unwrap up with python? (side note this is a 100 fold times faster when using it in the ui)
Ok as the title says I am having some mega speed issues when unwrapping with smart project in python, like on a smaller project it took 30mins to unwrap inside the editor and when executed via the ...
0
votes
1
answer
32
views
Issue with automated slicing on triangulated mesh
My goal is to obtain the profile of an triangulated mesh through a cutting plane
I have a script that automatically applies a Solidify modifier (without which it won't work) and then a Boolean ...