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0 votes
2 answers
171 views

Set Origin to a specific vertex

I need some help with my script. The main task is to move the origin to the position of a certain vertex. In theory this works quite well, but unfortunately the meshes are always moved after i run the ...
Knudsen's user avatar
  • 37
1 vote
1 answer
41 views

Moving GPencilStrokes via code

I have a list of GPencilStrokes in a GPencilFrame that I would like to move (and to rotate) via code. I've noticed in the ...
Ommadawn's user avatar
  • 738
0 votes
2 answers
63 views

New camera angle is not rendered after set rotation_euler

I tried to set the camera rotation like this: camera = bpy.data.objects['Camera'] camera.rotation_mode = 'XYZ' camera.rotation_euler = [1.1117, 0, 0.762] The ...
user1234567899's user avatar
0 votes
0 answers
32 views

How can I derive an action name based on the mesh selected?

I have a simple cube that has a keyframed location from Frame 1 to Frame 48 Here is a code that shifts the keyframes by 2 ...
jugaadanimation's user avatar
1 vote
0 answers
75 views

How to programmatically find a "Y" pose such that it is the inverse of another "X" pose in relation to the T-pose?

That is, if I "Apply" the armature modifier of the "Y" pose onto the mesh then if I now link that mesh to the armature of the "X" pose the mesh should look like the ...
aldu's user avatar
  • 11
1 vote
1 answer
42 views

Scaling multiple independent meshes in an object from their centers, and, scaling only meshes whose centers are engulfed within specific coordinates

In the MWE (Minimal Working Example) below I created 4 spheres and placed them at 4 different locations along the Y-axis. I would like to scale each sphere as per my wish (lets say 2 in the X,Y,Z). <...
Saideep's user avatar
  • 105
0 votes
1 answer
31 views

Python: Rotation not applying to child object

I am trying to pose a hand using values read from an XML file. All the joints are parented to the previous joint and finally the fingers to the hand. Í am using the following code: ...
Felix Küper's user avatar
0 votes
1 answer
264 views

How to rotate an object in blender along a desired axis with python?

I have this idea where I want to rotate an object along an arbitrary axis at an angle to align it towards another object. I have got to the point where I already calculated the axis (x,y,z) and the ...
George's user avatar
  • 43
0 votes
1 answer
155 views

How do I scale a specific set of vertices via the api

I'm trying to programatically apply a partial scaling to a mesh. For this specific scaling, I'm trying to replicate what happens when you've selected a number of vertices of a mesh in Edit Mode and ...
Harm van den Brand's user avatar
1 vote
1 answer
975 views

How to move and resize a bone in Python such that the head and the tail are at a certain global position?

I want to move and resize a bone by setting the coordinates of the head of the bone and the tail of the bone explicitly. For example, let's say that these are my coordinates of my bone head: ...
Jack Gordon's user avatar
3 votes
1 answer
742 views

How to calculate bounds of all selected objects BUT follow the Active Object's Rotation at the same time?

[ Working code at the bottom, just paste in Blender's text editor. ] There are similar Bounding Box questions out there but this is different, please don't close. I made a script which iterates ...
Armored Wolf's user avatar
1 vote
1 answer
149 views

Blender Python Script issues, can someone explain the script?

I'm trying to model Hypoid Gears for a model that I'm making. I'm doing the model in AutoCAD/Inventor, but the only decent free tutorial that I've found for modeling Hypoid Gears is meant for Blender. ...
diysandvich's user avatar
0 votes
1 answer
661 views

Copying and rotating object via Blender Python API

I'm new to the Blender API, so I've been doing a lot of playing around with it. I'm having some issues trying to do something that should be simple. My goal: make a copy of a "base" object, ...
n0ah's user avatar
  • 517
2 votes
0 answers
1k views

Check if any points of an objects bounding box is inside the bounding box of another object

I'm trying to make a script that'll find if any points of an objects bounding box is inside the area of a different objects bounding box. My thought was to cancel out the rotation of the object I'm ...
CybranM's user avatar
  • 423
1 vote
0 answers
158 views

How to get euler/quaternion rotation from matrix?

I have 2 bones and I want to copy the rotation of one bone to another using only rotation_quaternion or rotation_euler to assign ...
cak3_lover's user avatar

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