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1 vote
0 answers
12 views

scripting with gizmo

is there a way to add 2 arrow gizmo in the active face aligning to the normal x, y-axis of the face that can control the UV position? i figured out how to manipulate uv in viewport only the gizmo is ...
Amal David's user avatar
0 votes
0 answers
129 views

Blender plugin importing UVs Wrong - Marvel Guardians of the Galaxy model import plugin (*.pc_prim)

I recently started import Marvel GotG models but whenever I import (Blender 2.9 - 3.3.5 or any other version) the model looks perfect but the UV is wrong. Only 1 UVMAP ...
Samuel Santana's user avatar
0 votes
1 answer
73 views

How to Automatically Stitch UVs via a Script After Merging Vertices in Blender?

I'm working on a mesh in Blender where I've intentionally merged some vertices in Edit Mode—the geometry is exactly how I want it. However, after merging these vertices, the UV map hasn't updated ...
Ahab Dev's user avatar
2 votes
1 answer
54 views

Baking the same object multiple times makes it get slightly darker with each bake

When I Bake my object it gets slightly darker with each bake. So when you start with white it eventually becomes gray and then dark until it's black. Is it maybe lighting that causes this? But I am ...
Megan Love's user avatar
1 vote
1 answer
79 views

Uv coordinates values seem to be placed on the wrong vertices

Let's say I have a simple plane in which I have created a UV with the "Smart UV Project": I've then created this simple script to put the UV coordinates (x and y position) on each vertex: <...
Goncalo's user avatar
  • 11
1 vote
1 answer
100 views

Crash when running this python script to resize mesh faces

I am trying to automate some fairly tedious model prep steps before exporting a mesh to Unity. It creates 2 extra UV maps with special conditions and then slices and resizes all the mesh faces to very ...
Ty Underwood's user avatar
0 votes
0 answers
212 views

Converting vertex colours to UV coordinates

So I've got a colour attribute that needs to be converted into a UV map. My color attribute just so happens to only be using R and G values, and what I want is for the R value to be converted into the ...
mienaiKnife's user avatar
1 vote
1 answer
229 views

How to UV unwrap list of objects using Python?

I want to UV Unwrap with Smart UV Project but don't want to use bpy.ops.uv.smart_project(). In Blender 3.6 LTS, I tried with <...
Karan's user avatar
  • 2,681
1 vote
1 answer
133 views

Different result when executing bpy.ops.uv.smart_project versus doing manually in 3D View

I don't know whether I'm doing any mistake, but this is how my UVs are when I do Smart UV Project inside Blender editor manually. But as far I switched to scripting: ...
USMANHEART's user avatar
0 votes
2 answers
482 views

how can i speed smart uv project unwrap up with python? (side note this is a 100 fold times faster when using it in the ui)

Ok as the title says I am having some mega speed issues when unwrapping with smart project in python, like on a smaller project it took 30mins to unwrap inside the editor and when executed via the ...
Nick Harding's user avatar
0 votes
0 answers
137 views

Adding texture uv map using scripting

I am trying to add texture to my head object ( I used Flame model to create it) but the output doesn't have the uv map texture. Did I do something incorrect in adding texture? ...
bento's user avatar
  • 1
0 votes
0 answers
75 views

Smart Unwrapped UV Islands

I'm trying to get a list of the bounding boxes of UV islands after a smart unwrap, but the list that's getting returned doesn't make sense to me. Here's my code for getting the islands: ...
Euan Hollidge's user avatar
2 votes
1 answer
295 views

EXCEPTION_ACCESS_VIOLATION when running python in background mode and calling region_3d.update()

I need to run a python script in background mode, without GUI. The purpose is to unwrap uv from top view of some loaded object & texture. To do that, I use the ...
Firas Shama's user avatar
4 votes
2 answers
277 views

How can I remove all uv layers but the last one and rename it on multiple objects?

I need to delete all UV's I have but the last one and change the name of the UV for every object selected to match. I can do it for the first but when it comes to repeating the process for all the ...
Khytar's user avatar
  • 41
1 vote
1 answer
318 views

How to detect if a mesh has split UV island instead of single island, using Python?

So, Lets understand the problem or the issue I am trying to resolve. Lets say I have two mesh in the viewport as in the image. First mesh is a square with 2 loop cuts or 3 faces. And second is square ...
NamanDeep's user avatar
  • 491

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