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std::is_debugger_present

From cppreference.com
< cpp‎ | utility
 
 
 
Defined in header <debugging>
bool is_debugger_present() noexcept;
(since C++26)

Attempts to determine if the program is being executed with debugger present.

This function is replaceable.

Contents

[edit] Return value

The default version returns an implementation-defined value, which usually represents whether the program is executed under a debugger.

[edit] Notes

The intent of this function is allowing printing out extra output to help diagnose problems, executing extra test code, displaying an extra user interface to help in debugging, etc.

Feature-test macro Value Std Feature
__cpp_lib_debugging 202311L (C++26) Debugging support library
202403L (C++26) Replaceable std::is_debugger_present

[edit] Example

[edit] See also

pauses the running program when called
(function) [edit]
calls std::breakpoint if std::is_debugger_present returns true
(function) [edit]

[edit] External links

is_debugger_present standardizes many similar existing facilities, e.g.:

1.  under_debugger from boost.test
2.  IsDebuggerPresent() from Win32 API
3.  isDebuggerActive from Catch2
4.  IsDebuggerPresent from Unreal Engine