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one thing that I found out was that the problem is caused by

// glViewport(0, 0, 1200, 1000);

one thing that I found out was that the problem is caused by

// glViewport(0, 0, 1200, 1000);
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I am new to OpenGL and this is my first time making a program in OpenGL so I may have made a very silly mistake please let me know

enter image description here enter image description here

I am new to OpenGL and this is my first time making a program in OpenGL so I may have made a very silly mistake please let me know

enter image description here

I am new to OpenGL and this is my first time making a program in OpenGL so I may have made a very silly mistake please let me know enter image description here

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I am new to OpenGL and this is my first time making a program in OpenGL so I may have made a very silly mistake please let me know.

enter image description here

I am new to OpenGL and this is my first time making a program in OpenGL so I may have made a very silly mistake please let me know.

I am new to OpenGL and this is my first time making a program in OpenGL so I may have made a very silly mistake please let me know

enter image description here

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