All Questions
4 questions
-1
votes
2
answers
636
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XNA moving towards 3D point, RTS style
I looked around to see if this question had already been asked- maybe it has, maybe it hasn't, I don't know.
I'm trying to make a 3D RTS game. Right now we're trying to get the basics on the table. ...
1
vote
3
answers
644
views
XNA RTS A* pathfinding issues
I'm starting to develop an RTS game using the XNA framework in C# and am still in the very early prototyping stage. I'm working on the basics. I've got unit selection down and am currently working on ...
5
votes
1
answer
2k
views
Scrolling the camera when the mouse cursor gets to the edge of the screen
I was wondering if you could help me:
In XNA I have a hexagonal map, and the size of the map currently exceeds the size of the window. There is already code in place to move the 'camera' around the ...
3
votes
2
answers
3k
views
Help me get my 3D camera to look like the ones in RTS
I am a newbie in 3D game development and I am trying to make a real-time strategy game. I am struggling with the camera currently as I am unable to make it look like they do in RTS games.
Here is my ...