(Originally reported here: https://community.cesium.com/t/webgpu-cesium-unity-1-20-0-observations-comments-possible-bugs/44849/6)
Starting in 6.3, Unity shows a warning for packages that are not signed:
So we should probably sign our packages.
More details about this system here:
https://docs.unity3d.com/6000.3/Documentation/Manual/upm-signature.html
And instructions for signing a package are here:
https://docs.unity3d.com/6000.3/Documentation/Manual/cus-export.html
I don't love that command-line signing apparently requires passing a username/password on the command-line. 🙄 Maybe we can set up a dedicated user in our Unity organization for this.
(Originally reported here: https://community.cesium.com/t/webgpu-cesium-unity-1-20-0-observations-comments-possible-bugs/44849/6)
Starting in 6.3, Unity shows a warning for packages that are not signed:
So we should probably sign our packages.
More details about this system here:
https://docs.unity3d.com/6000.3/Documentation/Manual/upm-signature.html
And instructions for signing a package are here:
https://docs.unity3d.com/6000.3/Documentation/Manual/cus-export.html
I don't love that command-line signing apparently requires passing a username/password on the command-line. 🙄 Maybe we can set up a dedicated user in our Unity organization for this.