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This repository was archived by the owner on Feb 7, 2024. It is now read-only.
https://mkoth.github.io/game-kit-example/ - here the example
repository is here - https://github.com/MKoth/game-kit-example
As you can see, after first update of state which happend each 3 sec, for both of sprites, the first spritte loosing fps to 0, while second sprite increasing it.
I guess the problem is with animation subscription in Sprite component, but it can be my bug.
Please, let me know if I'm doing something wrong.
Thank you!
https://mkoth.github.io/game-kit-example/ - here the example
repository is here - https://github.com/MKoth/game-kit-example
As you can see, after first update of state which happend each 3 sec, for both of sprites, the first spritte loosing fps to 0, while second sprite increasing it.
I guess the problem is with animation subscription in Sprite component, but it can be my bug.
Please, let me know if I'm doing something wrong.
Thank you!