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vrhub-server — self-hosted backend for the VRHub Meta Quest client.

Latest release License: MIT CI status Client: VRHub

Download  ·  Getting Started  ·  Features  ·  Documentation  ·  Contributing


What is it?

vrhub-server is the backend you run on your computer to serve your VR game library to the VRHub app on your Meta Quest. It scans your game folders, builds an encrypted game list, and serves everything over your local network.

An admin web interface lets you manage your library, monitor the server, and apply updates — all from your browser. No account, no cloud, no subscription. Everything stays on your machine.

Download

Pick the file that matches your operating system and machine.

Windows

Machine Download
Most PCs (64-bit) vrhub-server-windows-amd64.zip
ARM (Surface Pro X, Snapdragon…) vrhub-server-windows-arm64.zip

macOS

Machine Download
Apple Silicon (M1 / M2 / M3 / M4) vrhub-server-darwin-arm64.zip
Intel Mac vrhub-server-darwin-amd64.zip

Linux

Machine Download
Most servers and desktops (64-bit) vrhub-server-linux-amd64.zip
ARM (Raspberry Pi, etc.) vrhub-server-linux-arm64.zip

Not sure which to pick? If your machine is a regular PC or laptop bought in the last ten years, the amd64 version is almost certainly right.

Each release includes a checksums.txt file you can use to verify your download. Older versions are available on the releases page.

Getting Started

Setup takes under five minutes:

  1. Download and extract the binary for your platform (see above).
  2. Run it — on first launch, the server opens the setup wizard in your browser.
  3. Follow the wizard — set your admin password, choose an archive password, point the server at your game folder, and confirm the detected games.

Once the wizard completes, your server is live. Then in VRHub on your Quest, select Manual Entry or JSON URL, enter your server address and the Base64 password shown in the admin UI.

For a detailed walkthrough on every platform (Windows, macOS, Linux, Android, Docker), see docs/INSTALL.md.

Features

  • Admin web UI — manage your library, review detected games, monitor server activity and configure everything from your browser. No command line needed after setup.
  • Automatic metadata — game descriptions and thumbnails are fetched automatically and served alongside your files for VRHub client discovery.
  • Game library management — add or remove games from your folders, then trigger a rescan from the admin UI to update the library.
  • In-app updates — the server checks for new versions in the background and lets you review and apply updates directly from the admin UI.
  • Encrypted game list — the game catalog is served as a password-protected archive that only your VRHub client can read.
  • Single binary — no dependencies, no Docker required. Runs on Windows, macOS, Linux and Android (Termux).

Documentation

Guide What it covers
Installation Download, first run, firewall, background service — all platforms
Client setup Connecting the VRHub app to your server
Configuration All config.toml settings explained
API reference HTTP endpoints for developers and automation bots
Architecture Code structure, package map, design decisions
Development Build, test, and contribute

Contributing

Bug reports, feature requests and pull requests are welcome. Please read CONTRIBUTING.md for the coding conventions and PR flow before opening a pull request.

License

This project is licensed under the MIT License — see LICENSE for the full text.


vrhub-server is a personal library manager. The server does not provide, host or distribute any game content. You are solely responsible for the games you load and must only manage titles you have legitimately purchased.

About

Self-hosted VRHub-compatible VR game server: VRHub public API, admin web UI, setup wizard, AES-256 meta.7z, MetaMetadata enrichment and cross-platform static binaries.

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