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  • Keimyung Uni (계명)
  • Daegu (대구)
  • 18:53 (UTC +09:00)

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@EpitechPGE1-2025

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Miou-zora/README.md

Hi, I'm Miouzora and I'm a french CS student from Epitech. I love game dev and weird technos. I'm also a big fan of Osu! and DrakeNieR

💬 Now:

  • Open-source and highly customizable game engine written in C++. (Engine²)
  • Process job applications faster with AI (Tapply)

💤 Previously:

  • Dofus(2) Packet Sniffer, translator and save items price in Go (SniffSniff)
  • 2D multiplayer arcade game in godot (Gravity Fight)
  • Game Engine using Python (Eidolon)
  • Raytracer in Zig (Zaytracer)
  • Creating a spline visualizer in Zig & Nix & Raylib (Zix)
  • Implementation of a worm like entity in Rust & Bevy (WoRm,WoRm² with Engine²)
  • Setup of a minecraft server for OCI (Oracle-AnsibleMine)
  • R-type-like game in C++ with custom ECS from scratch (R-type)
  • CI project creator that create a mirror for github epitech project (Replic)
  • Implementation of a Raytracer using approximation of light's rays of a surface (Monte Carlo method) (Raytracer)
  • AR Project, where user is immersed in the death star scene of first Star Wars film using HTC Tracker (currently unavailable)
  • A libmy (Epitech Small LibC) that try to reach limit of ternary and recursive functions in C (lib-C-ursed)

Important

You can contact me on discord (miouzora) for anything.

Some fancy stuff of what I've done so far

🎮 Game Dev

Unity Personal ECS Eidolon Engine² Bevy Löve2D Godot Engine SFML/CSFML Raylib

♾️ DevOps

Docker Ansible Kubernetes github actions Git BitBucket Github GitLab GCP Oracle Jenkins TeamCity Sonar Terraform

🌐 Languages

C++ Java Python C Zig GoLang C# Haskell TS Lua PHP Shell Script JavaScript

🧩 Frameworks

React Next JS VueJs Nuxtjs React Native Prisma Hibernate Material BS TailWind Node Spring

♦️ Others

Fedora Jira Notion vsc pycharm intelliJ emacs Figma PostGreSQL MariaDB Nix

🍓 Jams

EpitechJamSuccess EpitechJamBlue GlobalGameJamRoot EpitechJam10022023 GameJam

📊 Some stats

Miou-zora

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  1. EngineSquared/EngineSquared EngineSquared/EngineSquared Public

    Open-source game engine written in C++.

    C++ 26 1

  2. WebGPU-Squared WebGPU-Squared Public

    Engine-Squared plugins for WebGPU

    C++ 1

  3. Raytracer Raytracer Public

    Implementation of a Raytracer using Monte Carlo method or approximation of light's rays of a surface.

    C++ 1

  4. Zaytracer Zaytracer Public

    Raytracer in Zig

    Zig 4 1

  5. R-Type R-Type Public

    This project is a reproduction of "R-Type" game using a custom game engine (ECS) and up for 4 players in a same room.

    C++ 1

  6. Whanos Whanos Public

    Gcp project creator using Terraform, Kubernetes, Ansible, Jenkins, Helm, Docker

    HCL 1