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Rescue the Hostage - Local Search Algorithms

This project is a Pygame-based simulation where the player (an AI agent) must rescue a hostage by navigating through a grid with obstacles. The game demonstrates the implementation of three local search algorithms: Hill Climbing, Simulated Annealing, and Genetic Algorithm. The goal is to find the optimal path to the hostage while avoiding obstacles and escaping potential loops.

Features:

  • Grid-based environment with randomly generated obstacles.

  • Three search algorithms to choose from:

    • Hill Climbing

    • Simulated Annealing

    • Genetic Algorithm

  • Visualization of the player, hostage, and obstacles using custom images.

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