Unity framework for loading 3D avatars of different formats and sources at runtime, currently supports glTF and VRM.
This package was designed for Unity 6.0 and above. Built and tested in Unity 6.5.
- Open project settings
- Select
Package Manager - Add the OpenUPM package registry:
- Name:
OpenUPM - URL:
https://package.openupm.com - Scope(s)
com.uralstech
- Name:
- Open the Unity Package Manager window (
Window->Package Manager) - Change the registry from
UnitytoMy Registries - Add the
AvLoaderpackage
- Open the Unity Package Manager window (
Window->Package Manager) - Select the
+icon andAdd package from git URL... - Paste the UPM branch URL and press enter:
https://github.com/Uralstech/AvLoader.git#upm
- Clone or download the repository from the desired branch (main, preview/unstable)
- Drag the package folder
AvLoader/AvLoader/Packages/com.uralstech.avloaderinto your Unity project'sPackagesfolder
Do not use preview versions (i.e. versions that end with "-preview") for production use as they are unstable and untested.
See https://uralstech.github.io/AvLoader/DocSource/QuickStart.html or APIReferenceManual.pdf and Documentation.pdf in the package documentation for the reference manual and tutorial.