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  1. glslang glslang Public

    Forked from KhronosGroup/glslang

    Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.

    C++

  2. highway highway Public

    Forked from google/highway

    Performance-portable, length-agnostic SIMD with runtime dispatch

    C++

  3. Heliora Heliora Public

    GPU-driven Vulkan renderer: compute-shader culling, bindless materials, async-compute SSAO; 1.13M triangles in 38 G-buffer draws, 11.4 ms average frame

    C++ 2

  4. cccl cccl Public

    Forked from NVIDIA/cccl

    CUDA Core Compute Libraries

    C++

  5. Tinyforge Tinyforge Public

    CUDA GEMM optimization lab: 9.2x over a naive baseline, 4289 GFLOPS at N=4096 on an RTX 3050, level with cuBLAS SGEMM in strict FP32

    Cuda 1

  6. Zenith Zenith Public

    C++17 memory allocator toolkit — linear, pool, stack and free-list allocators with benchmarks and a deterministic engine-style frame simulation

    C++ 1