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  1. ffmpeg-backend ffmpeg-backend Public

    Forked from FFmpeg/FFmpeg

    Mirror of https://git.ffmpeg.org/ffmpeg.git

    C

  2. pbrt-v4 pbrt-v4 Public

    Forked from mmp/pbrt-v4

    Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.

    C++

  3. accel-sim accel-sim Public

    Forked from accel-sim/accel-sim-framework

    This is the top-level repository for the Accel-Sim framework.

    Python

  4. gpgpu-sim gpgpu-sim Public

    Forked from gpgpu-sim/gpgpu-sim_distribution

    GPGPU-Sim provides a detailed simulation model of contemporary NVIDIA GPUs running CUDA and/or OpenCL workloads. It includes support for features such as TensorCores and CUDA Dynamic Parallelism as…

    C++