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igl | opengl | RenderCommandEncoder::bindBuffer() supports storage buffer#387

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igl | opengl | RenderCommandEncoder::bindBuffer() supports storage buffer#387
vinsentli wants to merge 2 commits into
facebook:mainfrom
vinsentli:opengl_bind_ssbo

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@meta-cla meta-cla Bot added the cla signed label May 12, 2026
Comment thread src/igl/opengl/RenderCommandAdapter.cpp Outdated
uniformAdapter_.setUniformBuffer(buffer, offset, size, index, outResult);
}

void RenderCommandAdapter::setBuffer(Buffer* buffer, size_t offset, uint32_t index) {

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This should be named setStorageBuffer() to avoid confusion (similar to setUniformBuffer() above).

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done

@vinsentli vinsentli requested a review from corporateshark May 13, 2026 01:13
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meta-codesync Bot commented May 13, 2026

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@corporateshark has imported this pull request. If you are a Meta employee, you can view this in D104932618.

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meta-codesync Bot commented May 13, 2026

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@corporateshark merged this pull request in eb59933.

@vinsentli vinsentli deleted the opengl_bind_ssbo branch June 15, 2026 01:32
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