igl | vulkan | fix: Correct format conversion between AHARDWAREBUFFER_FORMAT and igl::TextureFormat for R5G6B5_UNorm#401
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@corporateshark has imported this pull request. If you are a Meta employee, you can view this in D108577875. |
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@corporateshark merged this pull request in 0429b2e. |
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Initially, IGL only supported the TextureFormat::B5G6R5_UNorm format, so AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM was mapped to TextureFormat::B5G6R5_UNorm.
Later, I introduced TextureFormat::R5G6B5_UNorm(#358), which introduced a mapping conflict: both TextureFormat::R5G6B5_UNorm and TextureFormat::B5G6R5_UNorm were forwarded to AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM, while the reverse mapping (from AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM back to an IGL texture format) could only resolve to TextureFormat::B5G6R5_UNorm.
To fix this, I’ve standardized the mapping to exclusively pair AHARDWAREBUFFER_FORMAT_R5G6B5_UNORM with TextureFormat::R5G6B5_UNorm.