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gameknife/README.md

gameKnife

Graphic Artisan · Engine Programmer

I craft real-time renderers, modular engine systems, and visual art with code.

Focus

  • GPU-driven rendering, real-time path tracing, and denoising
  • minimal, modular, and debuggable engine architecture
  • AI-native developer workflows & generative 3D toolchains
  • procedural generation, simulation, and technical artistry

Tools

c++20 vulkan slang entt jolt quickjs llama.cpp ue5 blender substance

Projects

gkNextEngine · SoftRenderer · shadermonki

Taste

Games
Metal Gear Solid Series · Minecraft · Elden Ring · Shadow of the Colossus · The Last of Us · Civilization Series

Art
Classical Oil Painting · Pixel Art · Pencil Sketching

Pinned Loading

  1. gkNextEngine gkNextEngine Public

    gkNextEngine: cross platform 3D game engine written in modern c++ and vulkan with modern rendering features.

    C++ 244 35

  2. SoftRenderer SoftRenderer Public

    An SoftRenderer for experiment & learn.

    C++ 136 26

  3. gkEngine gkEngine Public

    A cross-platform game engine with cutting-edge real-time rendering tech & fantastic speed.

    C++ 501 142

  4. electron-shadermonki electron-shadermonki Public

    a reserch desktop app based on electron

    JavaScript 33 5

  5. gameknife.github.io gameknife.github.io Public

    Forked from poole/hyde

    A brazen two-column theme for Jekyll.

    SCSS 1 3