Skip zero values in EditorPropertyFlags#115351
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…gs_skip_zero_values Skip zero values in `EditorPropertyFlags`
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This PR makes the EditorPropertyFlags not create a checkbox for enum entries with zero value, like
None = 0. Such created checkboxes were broken / not usable before anyway.Resolves godotengine/godot-proposals#14023.
Note the above proposal is about C#, but the issue is not C# specific. In GDScript,
@export_flagsindeed prevents adding0value arguments:but it could still be added manually e.g. using
_validate_property:Result for the script above:
v4.6.rc2.official [78c6632]
this PR