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v1.1.4

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Workaround gallery bug displaying badges

See NuGet/NuGetGallery#8642

v1.1.2

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📦 Don't collect release artifacts anymore for now

Unnecessary space and compute usage.

v1.1.1

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Bump files with dotnet-file sync

# devlooped/oss

- Checkout submodules recursively for dotnet-format step devlooped/oss@4bc9de2

v1.1.0

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🗁 When adding new file, set as startup file

We previously generated one entry in launchSettings.json for each top-level
file. This was problematic because now we had to find a way to automatically
select the right entry whenever the active document changed. This was not
possible using VS extensibility APIs as-is, so a better and simpler approach
is to just generate ONE entry in the file, which matches the current active
document. Also, we update the .user with the ActiveDebugProfile at the same
time. This avoids some timing issues we had in the past, and simplifies further.

This means we now don't really need source generator capability anymore,
since we do everything from MSBuild now. We'll still check for the right C#
version since otherwise folks could install the package on lower versions of
VS and expect it to work (which it wouldn't).

Fixes devlooped#9.

v1.0.3

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Set up discussions and links in issues configuration

The config inherited from the oss template points to the
wrong repo :)

Fixes devlooped#21

v1.0.2

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Added missing settings for changelog generator

v1.0.1

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Add more resiliency when communicating with DTE

Since this is a cross-process operation that may involve attempting to acquire the UI thread while the target VS is actually busy, it may actually fail with a COM exception. In that case, default to not throwing, since that destabilizes the MSBuild process and causes us to not recover the active tracking once the UI thread lock is gone.

v1.0.0

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Check version for IDE builds only

Ensure VS version only in the IDE builds, since for CLI builds, as long as there is either a `$(StartupFile)` or an `$(ActiveDebugProfile)` that matches a file in the project, things will still work just fine, although there will be no launchSettings.json generation.

v0.3.0

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Only write launchsettings if changed

This avoids unnecessary refreshes in the compiler.

v0.2.0

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Update CI scripts and fix wrong package source